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APP • 2022

Wynk Stage

Scope

Optimise elements

Introducing new aspects
Make search intuitive

Role

Product Design

Hand-off

Testing

Timeline

10 months

Platform

Mobile

Overview

Wynk Music has mainly been a music and caller-tunes app since inception. With the maturity of our user base, and popularity of podcast, it was time to bring the content on to the platform. The project involved scaling the app to have different types of content on it. The project expanded our user base and integrate features to suit a wider audience. The new podcast section had to be familiar to an existing base of 60 million users and also appealing to new potential audience of 10 million more.

Bring it focus in the app and generate revenue from selling subscriptions for Hellotunes

Bring in new form of content

Improve how people discover and manage Hellotunes. Integrate ways to promote music, podcast and virtual concerts on the user base.

Onboard 60 million people

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Impact

With the improved prominence for Hellotunes on the app, we saw an expected increase in people browsing and setting tunes. The CTR across the Hellotunes section also saw a healthy uptick. We were able to build Helltounes in a way that was ready to support future products. This was evident in the coming weeks when we fleshed out the upcoming products. The clean-up made things easier for our users and resulted in a significant drop in the complaints we received from users.

38%

Increase in stream-time versus music

38%

Increase in stream-time versus music

38%

Increase in stream-time versus music

38%

Increase in stream-time versus music

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Final Words

What was a neglected product all these years, was now a major talking point for Wynk Music. The product had a great potential to drive growth, revenue and engagement on the app. We gave it the focus it deserved. In the project, we understood what Hellotunes means to our users. We made sure to translate these needs into app features. Hellotunes was also the foundation for future caller tunes products on Wynk Music. We also experimented with an exciting new visual language for Wynk. In the coming months, it would be important to roll out new features and keep improving the existing ones.

Scale to more features

We have some exciting products in the pipeline that are waiting to be built. They will integrate with the new Hellotunes section over the coming months.

Extend visual language

We experimented with a new visual language that included colours, cards, rails and even motion. It has to be fine-tuned and extended across the other sections of the app.

Learnings from the project

A lot was dependent on the project from the business side. Hellotunes was pegged to be the next star product. The project gave me a chance to work with this important constraint. Hellotunes also had a complexity that made me design exhaustive use cases of the product. It was also built with scalability in mind and made me think about the long-term evolution and scalability of the feature.

Respect business goals

Hellotunes had a very important revenue goal tied to it. A lot of the decisions were made around maximising this.

Exhaustive use cases

Hellotunes as a feature is available to different cohorts across the user base. Designing for each was an incredible challenge that made me think very logically through it.

Long-term scalability

We knew more features would be added to Hellotunes. Being cognisant of this, it shaped my design decisions in such a way that it could accommodate future features.

©2024 Himanshu Sharma

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